XZ Mods 0.2.1Hotfix for 0.2.0. Correct app version labels and current downloads

MORE FROM YOUR XDJ-XZ

Stem control and custom screens for your XDJ-XZ.

Mute vocals, adjust drums and control stems from the touchscreen or your performance pads. Make the screen your own with 24 themes.

Generate stems in the app on your computer, or use OverCue Desktop, then play them on your XZ. XZ Mods loads from USB without flashing the player's firmware.

XDJ-XZ firmware 1.26 · FAT32 USB · Windows or Mac for setup

  • Touch + padsstem control
  • Built instem generation
  • 100 tracksper stem batch
  • 24theme choices
XDJ-XZ · 800×480 screen capture · stem rows under both decks
The XDJ-XZ dual-deck screen with a row of Vocals, Harmonics, Drums and Bypass controls under each waveform. Deck 2 Harmonics is muted.

ON THE XDJ-XZ Vocals, Harmonics, Drums + Bypass on both decks.

DOWNLOAD XZ MODS 0.2.1

Choose your computer.

Prepare your XDJ-XZ USB and stems on Windows or Mac. Firmware 1.26 and a FAT32 loader USB are required.

Mac preview 0.2.1

macOS 14 or later. Open the DMG and drag XZ Mods into Applications. No separate Python installation is needed. Choose the download that matches your chip.

  • Apple Silicon (M-series). USB tools, saved settings, game setup and stem imports, plus local stem generation with Open-Unmix HQ or Vocal focus.
  • Intel. USB tools, saved settings, game setup, stem imports and readback checks. Stem generation needs Apple Silicon.

This Mac preview is not notarized by Apple. macOS may ask you to approve its first launch.

Not sure which? Open Apple menu → About This Mac. A chip named Apple M1, M2, M3 or later means Apple Silicon. A processor named Intel means Intel.

Mac first-launch help

Because this preview is not notarized by Apple, macOS may block its first launch.

  1. After downloading from this page, open the DMG and copy XZ Mods to Applications.
  2. Try opening XZ Mods. If macOS blocks it, open System Settings → Privacy & Security and review the Open Anyway option.
  3. Keep the USB connected until loader verification finishes. An interrupted first write can leave an incomplete new loader.

Apple's app security instructions ↗

Mac checksums · Matching Mac source

Already using XZ Mods?

XZ Mods 0.2.0 and earlier supported versions can update inside the app to 0.2.1, the hotfix for 0.2.0. Signed updates work on Windows and Mac.

  1. Open XZ Mods. The startup update check offers 0.2.1.
  2. Install the update when the app asks.
  3. Update your USB. Connect it, open USB loader and choose Back up and update loader.

Updating the desktop app does not change the loader already on your USB, so step 3 matters. New loaders you prepare use the runtime included with 0.2.1. On an older version, download 0.2.1 above before updating your USB.

HOW IT WORKS

Prepare. Plug in.
Play.

Set up your USB and stems on a computer, then control them on the XZ.

1

Prepare your USB

Open XZ Mods on Windows or Mac, click Choose USB and prepare loader, and select your FAT32 USB drive. The app downloads and verifies what it needs, then adds the loader to your stick.

Use your music USB or a separate loader stick. Preparing a new loader does not format the drive or overwrite your music or an existing loader. To update one, use Back up and update loader.

Want the optional games? During USB setup the app can also download, check and copy free game data for MODS → Extras → Games.

Using a separate loader stick?

You can remove it once the mod has loaded into memory. Keep the USB containing your music and stems connected while playing.

To return to stock, power off and restart without a USB containing the loader.

01 / LOADFrom your USB

The app adds autoexec.bin to your stick.

02 / PLAYRuns in memory

The XZ's internal firmware stays unchanged.

03 / RESETBack to stock

Power off and restart without the loader.

XZ Mods 0.1.5 · Prepare USB
The XZ Mods 0.1.5 builder on its Prepare USB page, with one button: Choose USB and prepare loader.
2

Prepare your stems

Select tracks from your Rekordbox export in XZ Mods and generate stems with Open-Unmix HQ, the default, or choose Vocal focus as an alternative. Already have separated instrument stems? Import them and the app groups them into Vocals, Harmonics and Drums.

Stems are saved beside the matching track on your music USB. Your music, stems and loader can all share one FAT32 stick. Your original files and Rekordbox export stay unchanged.

Prefer OverCue Desktop? XZ Mods plays its prepared stems too. Use OverCue's stem-preparation workflow; its CDJ-3000 installer is not for the XDJ-XZ.

Done on your computer, before the set

Generation runs on a Windows PC or an Apple Silicon Mac, not on the XZ. Long tracks are processed through temporary files, so leave some free disk space.

ON YOUR MUSIC USB

  • autoexec.binXZ Mods loader
  • Contents/your music · rekordbox export
  • PIONEER/rekordbox database
  • CDJMODS/written by XZ Mods or OverCue Desktop
    • index.jsonwhich tracks have stems
    • stems/…overcue-stems/4 bundles
ONE USB / SIMPLEST SETUP

Everything on one stick.

Loader, music and prepared stems together.

Keep connected while playing
TWO USBs / ALSO WORKS

A separate loader.

One stick loads the mod. The other holds your music and stems.

Remove only the loader stick
3

Load a track and play

Insert your USB into the XZ and let the mod load. Choose the original track in the normal browser and wait for its stems to load. Each deck gets Vocals, Harmonics, Drums and Bypass controls beneath its waveform.

  • Tap a stem to mute it. Tap again to bring it back.
  • Drag left or right on a stem to set its level. Increasing a muted stem's level unmutes it.
  • Bypass returns that deck to the original mix.
  • STEMS, at the top of the screen, hides the rows without changing the audio or the pads.

Open MODS → Controls to assign the same four controls to physical buttons on each deck, such as the hot cue pads. Bank A–D is the default. The pads light green for Vocals, blue for Harmonics, red for Drums and white for Bypass, and dim when a stem is muted. The other bank keeps its normal hot cues.

XDJ-XZ · 800×480 screen capture · two tracks loaded
The XDJ-XZ screen with stem rows under both decks. Callouts mark the STEMS button, the Vocals control, a level bar, a muted Harmonics stem on deck 2, and Bypass.
  • 1STEMS shows or hides the rows.
  • 2Tap a stem to mute it.
  • 3Drag across a stem to set its level.
  • 4Muted stems go dark. Deck 2 Harmonics here.
  • 5Bypass plays that deck's original mix.

INCLUDED IN 0.2.1

More from your XZ.

Prepare stems on your computer, control them on the player, and make the screen your own. Read the 0.2.1 notes ↓

01 / STEMS

Prepare stems

On your computer, before the set.

  • Generate stems in the app

    Open-Unmix HQ by default, or Vocal focus. Stems are written beside a track you already exported with Rekordbox, ready for the XZ.

  • FLAC and older OverCue stems

    Reads lossless FLAC stems from current OverCue Desktop as well as older bundles. Stems you generate or import are written as lossless FLAC and verified after writing.

  • Batches of up to 100 tracks

    Progress for each track, verified stems reused, cancel at any time. A failed track does not stop the batch, and you can retry only the failures.

  • Less memory on long tracks

    Preparation now works through files on disk instead of holding the whole track in memory. Leave some free disk space for temporary files.

  • Use stems you already have

    Import aligned instrument stems and group them into the Vocals, Harmonics and Drums the XZ controls.

  • Your files stay as they are

    Originals and Rekordbox exports are never changed. Check OverCue track verifies a track's stems before you play.

02 / ON THE DECK

Play them on the XZ

In the native layout, on both decks.

  • Touch stem controls

    Vocals, Harmonics, Drums and Bypass under each waveform. Tap to mute, drag to set the level, STEMS to hide the rows without changing the audio.

  • Stems on your pads

    Map the same four controls to physical buttons such as hot cue bank A–D. Green, blue, red and white LEDs, dimmed when muted. The other bank keeps its hot cues.

  • Two-page Beat Jump

    Four backward and forward pairs per page. Shift opens page 2, with 16, 32, 64 and 128 beats by default. Labels show beats and bars.

  • Layered scrolling waveform Experimental

    Two prepared views. Show low, mid and high frequency bands, or switch to Vocals, Drums and Harmonics stems. The original overview at the bottom and the live playhead stay. See testing notes

03 / LOOK AND SETTINGS

Make it yours

Choices that stay with your USB.

  • 24 native themes

    Retro Game Boy, Super Nintendo, Windows 95, Game Boy Color, Aqua and DMG screens, plus LCARS, Glass and more. Themes reach the player, the MODS menu, titles, waveforms and cues.

  • Settings saved on the USB

    Theme, pad, stem-row and Beat Jump choices are saved on a writable USB. Edit them from the desktop settings editor too.

  • Optional VJ.Tools connection

    The VJ.Tools connection stays available in the MODS menu, even when you are offline.

04 / EXTRAS

Optional games

A game opens only when you select it in MODS → Extras → Games. The XZ always starts in the normal DJ view.

Add free game data when you prepare a USB

  • Beat Arcade Experimental

    Pong and Breakout scored on the beat. Hit CUE on quarter notes for chains and shields, and land a Drop on the downbeat. Chill pacing, Fine, Smooth or Fast jog feel, and Tunnel, Grid or Orbit scenes. PLAY and track search keep working.

  • Wave Rider Experimental

    Ride the track's waveform. Dodge drum spikes, collect vocal gems and catch the harmonics slipstream. Steer with the jog wheel and hop with CUE.

  • Free game data, set up for you

    USB setup can download Doom shareware, Chex Quest and Freedoom data, check each file with SHA-256 and confirm the copy. Pick your own WAD files too. Commercial Doom data is never downloaded; supply your own.

05 / SETUP

Set up safely

Windows or Mac, no firmware flashing.

  • Mac preview

    DMGs for Apple Silicon and Intel on macOS 14 or later, no Python needed. Stem generation runs on Apple Silicon. Choose your Mac download

  • One-selection USB setup

    Choose a FAT32 drive. The app downloads and checks the official 1.26 inputs and adds the loader without formatting the drive or touching your music.

  • No firmware flashing

    The mod runs in memory. Power off and restart without the loader to return to stock.

  • Back up, update and restore

    Update an existing loader with a verified backup, restore it if needed, and check its integrity. Caches and staging folders sit in Advanced.

  • Updates inside the app

    The app checks for updates at startup and installs signed releases on Windows and Mac. Then update your USB with one button.

  • Open source

    MIT-licensed app and mod code. Official firmware and boot keys are never part of the download.

DISPLAY STYLES

Make the XZ
your own.

Choose from 24 themes in MODS → Appearance, including retro designs and light/dark variants. Change the look of the player's artwork, text, waveforms, markers and dialogs. Your choice is saved on the USB.

XDJ-XZ · 800×480 screen capture · one of the retro styles
The XDJ-XZ screen in a green four-tone handheld style with a pixel font: two tracks loaded, stem rows under both decks, Deck 2 Vocals muted and Harmonics at 84 percent.

WHAT HAS BEEN TESTED

Testing notes.

XZ Mods is an experimental community project, tested on one XDJ-XZ. Here's what has been checked so far.

Confirmed on hardware

  • USB preparation with 0.1.5 and a cold boot of the XDJ-XZ with MODS running from that stick.
  • Split stem rows on both decks, clean audio and bright pads with the final green, blue, red and white colors, in earlier RAM trials.

Checked in the desktop app

  • Official downloads, loader creation and image verification in the release build.
  • Generate and Import write lossless stems and verify the source, every page and the full audio against checksums.
  • Batch selection, per-track progress, cancel and retry on small batches.
  • Free game data download, SHA-256 checks and readback after copying.

Still being tested

  • Cold-booting the controller payload bundled with 0.2.1 on a USB with real songs. Stem rows, audio and pad colors were checked on earlier runtimes.
  • Long two-deck sets, including Beat Jump, loops recalled without preparation time, and deck focus changes.
  • A full 100-track batch onto a real USB. Smaller batches have passed in the app.
  • Layered scrolling waveforms after a fresh USB boot, scrolling through full tracks. Offline and runtime checks pass.
  • Beat Arcade and Wave Rider during real songs on the player, including jog feel and timing. Beat Arcade follows the track's beat grid when one is available, and otherwise uses mixer tempo with a tap to line up. Other audio sources need manual taps; it does not sync to them automatically. The Wave Rider setup screen has been checked on the XZ.
  • The Mac preview on a physical MacBook. It is ad-hoc signed and not notarized by Apple.
  • Pad bank E–H. Bank A–D is the tested default.
  • Every screen in every display style. One retro style has a current capture.
  • Gate Cue, Smart Cue, Groove pads and X-PAD. They are visible under MODS → Advanced with readiness indicators and are not ready for a set.
  • The optional VJ.Tools connection. The receiver is included and has shown video on the XZ display in development, but sustained playback and touch have not been accepted. Its settings stay available in the MODS menu, even offline.

SPECS

What you need.

PlayerPioneer DJ XDJ-XZ on firmware 1.26. No other firmware version is supported.
Computer64-bit Windows with WebView2, or a Mac running macOS 14 or later with Apple Silicon or Intel. Choose your download. On Windows, download and run XZ.Mods_0.2.1_x64-setup.exe. A portable ZIP is also available. VJ.Tools and Python are not needed.
Existing USBAfter updating the desktop app, open USB loader → Back up and update loader to update an existing loader on your USB. The app update alone does not change the USB.
USBA FAT32 drive for your loader, music and stems. A separate loader-only stick also works. Keep your music USB connected while playing.
How it runsThe XZ picks up autoexec.bin from the stick and runs XZ Mods in RAM. The player's firmware is not flashed.
Back to stockPower off and start without the stick, or with a stick that has no autoexec.bin on it. Plug it in again to load the mod.
Stem generationBuilt in on Windows and Apple Silicon Macs. Open-Unmix HQ by default, or Vocal focus. Runs on your computer before the set, beside a track already exported by Rekordbox. Needs free disk space for temporary files. Batches of up to 100 tracks. OverCue Desktop also works.
StemsOverCue overcue-stems/4 bundles via CDJMODS/index.json, 96 kHz stereo. Reads lossless FLAC pages (OVPGZ003), older zlib pages (OVPGZ001), mixed-codec bundles and indexed bundles without a manifest. Writes FLAC pages and verifies source, page and full PCM hashes.
ControlsVocals, Harmonics, Drums, Bypass per deck, in the native layout and assignable to physical buttons such as hot cue bank A–D (E–H optional, unverified). Two-page Beat Jump with configurable pairs.
Themes24 choices, including color palettes, retro designs and light/dark variants, chosen in MODS → Appearance and saved on a writable USB.
GamesOptional, in MODS → Extras → Games, and opened only when selected. USB setup can add free Doom shareware, Chex Quest and Freedoom data. Commercial Doom data must be supplied by you.
Not includedFirmware, boot keys, boot images and the manufacturer's GUI files. The app downloads what it needs from the manufacturer and verifies it.
LicenseMIT for the app and mod code, with third-party notices retained.

OTHER PLAYER MODS

Projects for
other players.

Independent projects by other developers. Follow each project's compatibility and installation guide.

OverCue ↗

CDJ-3000 · firmware 3.22

Stems, cue features and more for the CDJ-3000, plus OverCue Desktop, which prepares stems on your computer beside a rekordbox export. XZ Mods reads those prepared stems.

Install method: OverCue Desktop creates an installer or uninstaller USB for the CDJ-3000. That installer is not for the XZ. Check their site for what it writes to the player.

CDJ3K-Mods ↗

CDJ-3000 · firmware 3.13 to 3.22

Hot cues, stems, X-Pad, theming and browsing changes for the CDJ-3000.

Install method: installed on the player through its firmware-update path. Their README describes it as adding features without replacing the firmware.

XDJ-RX3 Toolkit ↗

XDJ-RX3 · firmware 1.19

Standalone stems and other modifications for the XDJ-RX3. This is the RX3, not the original XDJ-RX.

Install method: USB-loaded, like XZ Mods. Their README: no flashing, nothing written to the player's internal memory, pull the stick and the player is stock again.

XDJ-AZ Mods ↗

XDJ-AZ · firmware 1.30

A mod loader and desktop tooling for the XDJ-AZ.

Install method: writes to the firmware. Their README says the firmware is patched once to install a mod loader, after which mods load from USB, and that going back to stock means flashing the stock firmware.

Get XZ Mods
release updates.

An email when a new XZ Mods version is available.

No spam. Privacy

BEHIND XZ MODS

Built by
VJ OpticMystic.

I built XZ Mods to get more from my own XDJ-XZ. It's part of VJ.Tools, my collection of tools for DJs and visual artists.

I'm also exploring ways to bring live visuals to the XZ's screen. The development capture here shows video from VJ.Tools on the player. See the testing notes for the current state of video playback and touch control.

VJ OpticMystic · opticmystic.live ↗

Development capture · VJ.Tools video on the XZ display

CHANGELOG · EVERY RECORDED REVISION

What’s changed.
What it helps you do.

From playing prepared stems to making the screen your own: here’s what each revision added, why it matters, and what still needs testing.

CURRENT PUBLIC DOWNLOAD · 0.2.1

Every improvement below is included. After installing, open USB loader → Back up and update loader to put the controller changes on an existing USB.

0.2.1Hotfix for 0.2.0

The 0.2.0 hotfix for the desktop preparation tool.

0.2.1 corrects the old version labels shown while the app starts and identifies the hotfix consistently in the app, backend, signed updater and downloads. It includes the 0.2.0 feature set and the same verified controller payload.

Install 0.2.1 before preparing or updating a loader. Installing the app does not change your USB. A Windows installer does not replace an older portable folder; open the installed desktop shortcut, or replace that folder with the current portable ZIP.

0.2.0Public release

The 0.2.0 release for Windows and Mac.

0.2.0 includes the current feature set, with lossless FLAC stems, lower memory use on long tracks, batches of up to 100 tracks, the Mac preview, optional games and 24 themes. Signed updates install it on Windows and Mac.

Windows 0.1.8, 0.1.9 or 0.1.10 and the Mac 0.1.9 or 0.1.10 preview can update to 0.2.0 inside the app. Installing it does not change your USB, so then use Back up and update loader. Layered waveforms, the games and the Mac preview are still experimental; see the testing notes.

0.1.10Public release

Make your own stems, prepare whole crates and set up from a Mac.

Stem generation now writes the format current OverCue tracks use, handles long tracks with less memory and runs across big selections. A Mac preview and optional games join the release.

  • Prepare stems in the current FLAC format. Generate and Import write lossless FLAC stems beside your Rekordbox export and check the source, every page and the full audio. Tracks prepared with current OverCue Desktop and older bundles both play.
  • Prepare long tracks with less memory. Preparation works through files on disk instead of holding the whole track in memory. Leave some free disk space for temporary files.
  • Prepare a whole selection. Select up to 100 tracks, follow progress for each, reuse verified stems, cancel at any time and retry only the tracks that failed.
  • Set up from a Mac. Preview DMGs for Apple Silicon and Intel on macOS 14 or later, with no separate Python. Apple Silicon also generates stems. Both are ad-hoc signed and not notarized by Apple.
  • Take a break with optional games. Beat Arcade and Wave Rider sit in MODS → Extras → Games, and USB setup can add free Doom shareware, Chex Quest and Freedoom data. Games open only when you select them; the XZ still starts in the DJ view.
  • Try layered scrolling waveforms. Prepared beside each track, they show either low, mid and high frequency bands or Vocals, Drums and Harmonics stems. The original bottom overview and live playhead stay.
  • Keep connection controls accessible. VJ.Tools connection controls stay accessible in the MODS menu, even offline.

At release, Windows 0.1.8 or 0.1.9 and the Mac 0.1.9 preview received 0.1.10 through the app at startup. Installing it did not change the USB, so the next step was Back up and update loader. Format writing, checksums, small batches and game data checks passed in the app. Layered waveforms, the games and the Mac preview are still experimental; see the testing notes.

0.1.9Public release

Read your decks clearly, in the style you chose.

Theme artwork now reaches the native player screen, with clearer titles and stronger waveform and cue colors.

  • More complete retro screens. Game Boy, Super Nintendo, Windows 95, Game Boy Color, Aqua and DMG gain native player artwork and distinct title treatments.
  • Clearer information at a glance. Glass gains readable panels and focus states. LCARS gains connected rails, richer colors and corrected deck-2 titles. DMG gets separate green LCD waveform areas.
  • Keep your setup. Saved theme selections retain their meaning, and cue regions, playheads and tempo readouts stay protected.

Renderer and build checks passed. A live visual check of every theme remains pending.

0.1.8Public release

Set up faster. Make the controls fit your set.

This release brings the USB update tools, stem preparation and configurable controller controls into one installed Windows app.

  • Less update work. A Windows installer, startup update checks and signed updates replace manual app replacement. Read the release notes before installing.
  • Update the USB you already use. Back up and update a loader, restore it if needed, and edit saved settings in the app.
  • Jump useful musical distances. Set four backward/forward Beat Jump pairs on each of two pages. Shift opens page 2, with 16, 32, 64 and 128 beats by default. Labels show beats and bars.
  • Prepare tracks from your USB library. Browse Rekordbox exports and stem status, run Open-Unmix HQ or Vocal focus, or group imported instrument stems into Drums, Vocals and Harmonics.
  • Personalize once. Choose from 24 themes, assign stem shortcuts on an eight-pad diagram, and save theme, pad and Beat Jump settings on a writable USB.

At the time of this release, the separate new-track exporter had passed a controller test but was not connected to the app, and the built-in separation path did not export the current OverCue format. OverCue Desktop was the recommended preparation route then. 0.1.10 writes the current format from the app.

0.1.7Local preview · included in 0.1.8

Spend less time finding tracks and fixing preparation.

  • Work from the exported library. Automatic drive selection, free-space and stem-status readouts make it clearer which USB and track you’re preparing.
  • Use your existing stem files. Import multiple instruments and combine them into the three groups the XZ controls.
  • Finish preparation on Windows CPUs. Open-Unmix model loading and Vocal focus processing were repaired. exFAT music libraries work in the browser and importer.
  • Move on after a job. Finished jobs release files before another operation or update. Setup instructions and the narrow preparation card were corrected.
0.1.6Local preview · included in 0.1.8

Keep your preferences and update without starting over.

  • Keep a way back. Existing-loader updates gain verified backups, changed-file checks and restore.
  • Edit the controller from your computer. The USB settings editor covers themes, stem shortcuts, stem-row visibility and both Beat Jump pages.
  • Find controls where you expect them. Themes share menu positions, Close moves to the top right, and Stem Shortcuts and Beat Jump get separate pad setup views.
  • Keep choices between restarts. Preference saving and LCARS/Analog title contrast were fixed. Page 2 keeps distinct red/orange pad shades.
0.1.5Public release

Prepare the loader with one USB selection.

Choose a suitable FAT/FAT32 USB and the app downloads the official 1.26 inputs, checks them and builds the loader. You no longer need to gather firmware and boot-support files yourself.

  • Protect the destination. Unsuitable drives are rejected before downloading. Music stays in place, and preparation refuses to replace an existing loader.
  • Avoid repeat downloads. Verified inputs are cached for later builds. Local firmware and staging-folder options remain in Advanced.

The owner prepared a USB with this version and cold-booted the XDJ-XZ with MODS running. Extended performance and experimental controls remain separate testing work.

0.1.4USB startup patch

Get past the Windows-built USB startup failure.

A checksum-file line-ending fix lets startup continue to MODS. The audio runtime, stem controls, themes and pad colors from 0.1.3 stay the same.

USB loaders made with 0.1.3 need rebuilding. The repair is also included in 0.1.5 and later.

0.1.3Public developer preview

See both decks, with clearer stem controls.

  • Mix from the player screen. Two compact stem rows sit below the waveforms. Tap to mute and drag horizontally to adjust volume.
  • Recognize pad actions. Both pad banks get corrected brightness and primary stem colors that remain independent of your screen theme.
  • Get a consistent loader. The standalone builder and Library use the same checked runtime. XZ Mods splash artwork is applied in RAM.
  • Have a guide beside you. Real XZ screenshots and an illustrated user guide explain the controls and preparation.

Stem rows, clean playback and pad colors were checked in RAM trials. The USB startup issue in this version was repaired in 0.1.4.

0.1.2Public developer preview

Choose your stem pads and keep the other bank’s hot cues.

  • Choose A–D or E–H. The saved pad-bank option puts Vocals, Harmonics, Drums and Bypass on your chosen bank. The inactive bank keeps its normal hot cues.
  • Match what you see and press. Screen controls, stem waveforms and pad colors use the same ordering, with brighter default colors.
  • Switch views deliberately. In this version, the VJ.Tools corner button appeared only with a live, enabled connection. Touches stay with the active native or video view.

Alternate-bank and full physical playback acceptance remain separate from packaged-file checks.

0.1.1Public developer preview

Play prepared OverCue stems on the XZ.

  • Use stems you prepare on your computer. The runtime reads OverCue bundles beside the matching Rekordbox export. Check OverCue track verifies the original and all seven prepared mixes without changing the USB.
  • Control each deck independently. Touch and pad mute state agree, both deck waveforms stay visible, and hiding the stem rows leaves audio settings independent.
  • Keep the chosen mix through loops. Background streaming and prepared combinations reduce decoder work and prevent a loop wrap from restoring a muted stem.

This established the OverCue playback path. Prepared-file verification does not prove audible alignment or sustained two-deck performance.

Based on the project changelog, release notes and local verification records. 0.2.1 on GitHub. Public release does not mean every experimental control is ready for a set. See the testing notes.